“EyeMouse”: An interaction device for severely motor-disabled people Carlo Colombo, Massimiliano Corsini Media Integration and Communication Center University of Florence EyeMouse • Human-machine interaction system replacing the mouse with eye movements • Designed to exploit the residual mobility of severely motor-disabled people (e.g. multiple sclerosis) Interaction • User eye movements are captured through computer vision… • …and then transformed into commands for the onscreen PC interface CV Interpreter Interface commands Live camera images action User Screen feedback Eye capture • External eye and iris are captured by elastic template matching (snakes) Snake template Iris (circle) external eye (ellipse) Eye remapping Image plane • The iris position in the image is remapped onto the screen plane • The image-toscreen map is calibrated at startup Screen plane Mouse functionalities • Navigation: eye movements • Selection: eye persistence, eye blinks • Interface feedback compensates for slight remapping errors “X” movement “O” movement Current work • Accommodation of head motion • Automatic recovery of tracking errors for prolongated interaction Contacts Prof. Carlo Colombo Dipartimento Sistemi e Informatica Via S. Marta 3 – Firenze Centro di Eccellenza MIUR per la Comunicazione e Integrazione dei Media Sede RAI, Largo A. de Gasperi 1 - Firenze www.dsi.unifi.it/users/colombo [email protected]