Intelligenza Artificiale e
“Rescue”
• Dopo il terremoto di Kobe nel 1995 il
Giappone ha avviato un programma di
ricerca per lo studio di tutte le tecnologie
per facilitare il recupero delle vittime in
caso di gravi disastri
ROBOCUP Rescue
Kobe Earthquake (Jan. 17, 1995)
• Magnitude 7.2
• Serious Damage Region 20 x 1 km (13 x 0.6 mi)
People seriously effected: 2,300,000
Deaths: 6,432 ++
Seriously Injured: 43,800 ++
Buildings Damaged: 530,000
fully destroyed: 104,906, fully burnt: 6,148,
half destroyed: 144,272
Fire: 285 large scale: 14 (>10,000m2 (3600 mi2))
• Direct Damage: 10 trillion yen (100 billion US$)
Kobe, 1995
Large-Scale Earthquakes
• Frequency > 3 times/year
Large-Scale Earthquake Disasters in 20th Century
Survival Rate (FEMA)
Survival Rate
%
100
90
80
70
60
50
40
30
20
10
0
30
minutes
1 day
2 days
Time
3 days
4 days
5 days
Motivazioni
•
•
•
•
Difficoltà di comunicazione
Mancanza di informazioni sullo scenario
Disorganizzazione degli interventi
Problemi di instradamento dei soccorsi
Obbiettivi
• Un sistema per
– pianificazione dei soccorsi
– monitoraggio della situazione
• Strumenti di ausilio
– robot
– assistenti digitali
Tecniche AI
•
•
•
•
•
•
•
Multi-agent planning
Real-time planning
Heterogeneous agents
Mixed-initiative planning
Resource-bounded planning
Execution Monitoring
Information Fusion
RoboCup
• An international initiative to promote AI and
robotics research using soccer game.
• Administrated by The RoboCup Federation.
• Activities:
– Robot World Cup Soccer Games
– RoboCup-Rescue
– RoboCup Jr.
– Technical conferences
RoboCupRescue: A System Integration
Integration with Robots
SOLEM, Foster Miller
NTT DATA
Integration with Human
using PDA
Integration with
Disaster Response
Center
Integration with Sensor Network
eTec
Seismometer,
Akashi
Phoenix, Hyogo Prefecture
RoboCup/AAAI Rescue Robot Contest
for Real-Size Robotic Systems
Seattle: Aug. 2001
Fukuoka: Jun. 2002
Padova: 2003
Kitano, Tadokoro, AI Magazine, 2002
Current status on rescue research
• Very weak in disaster rescue simulation..
Almost none.
• Disaster simulation exists, but not
integrated. There are few specific
simulation such as fire proliferation, but not
integrated with other aspects nor interactive.
Rescue vs. Soccer
Heterogeneous agents
Homogeneous agents
Very large number of
agents (> 1,000)
11 agents / team
Hostile environment
Hostile opponent
Logistics
Resource shairng
Emergent teamwork
Reactive teamwork
Real-time planning
Overall System
3D Simulation and Visualization
Computer Graphics by the Port Authority Research Center, Ministry of Construction, Government of Japan
3D Visualization Agent View
Computer Graphics by
the Port Authority Research Center,
Ministry of Construction, Government of Japan
Current Status
• Large Scale Disaster Simulator available for
use in RoboCup Rescue Simulation (2001)
• RoboCup Rescue Robot Competition
(2001) in cooperation with AAAI.
• Organizing the international conference.
Scarica

RoboCup