Intelligenza Artificiale e “Rescue” • Dopo il terremoto di Kobe nel 1995 il Giappone ha avviato un programma di ricerca per lo studio di tutte le tecnologie per facilitare il recupero delle vittime in caso di gravi disastri ROBOCUP Rescue Kobe Earthquake (Jan. 17, 1995) • Magnitude 7.2 • Serious Damage Region 20 x 1 km (13 x 0.6 mi) People seriously effected: 2,300,000 Deaths: 6,432 ++ Seriously Injured: 43,800 ++ Buildings Damaged: 530,000 fully destroyed: 104,906, fully burnt: 6,148, half destroyed: 144,272 Fire: 285 large scale: 14 (>10,000m2 (3600 mi2)) • Direct Damage: 10 trillion yen (100 billion US$) Kobe, 1995 Large-Scale Earthquakes • Frequency > 3 times/year Large-Scale Earthquake Disasters in 20th Century Survival Rate (FEMA) Survival Rate % 100 90 80 70 60 50 40 30 20 10 0 30 minutes 1 day 2 days Time 3 days 4 days 5 days Motivazioni • • • • Difficoltà di comunicazione Mancanza di informazioni sullo scenario Disorganizzazione degli interventi Problemi di instradamento dei soccorsi Obbiettivi • Un sistema per – pianificazione dei soccorsi – monitoraggio della situazione • Strumenti di ausilio – robot – assistenti digitali Tecniche AI • • • • • • • Multi-agent planning Real-time planning Heterogeneous agents Mixed-initiative planning Resource-bounded planning Execution Monitoring Information Fusion RoboCup • An international initiative to promote AI and robotics research using soccer game. • Administrated by The RoboCup Federation. • Activities: – Robot World Cup Soccer Games – RoboCup-Rescue – RoboCup Jr. – Technical conferences RoboCupRescue: A System Integration Integration with Robots SOLEM, Foster Miller NTT DATA Integration with Human using PDA Integration with Disaster Response Center Integration with Sensor Network eTec Seismometer, Akashi Phoenix, Hyogo Prefecture RoboCup/AAAI Rescue Robot Contest for Real-Size Robotic Systems Seattle: Aug. 2001 Fukuoka: Jun. 2002 Padova: 2003 Kitano, Tadokoro, AI Magazine, 2002 Current status on rescue research • Very weak in disaster rescue simulation.. Almost none. • Disaster simulation exists, but not integrated. There are few specific simulation such as fire proliferation, but not integrated with other aspects nor interactive. Rescue vs. Soccer Heterogeneous agents Homogeneous agents Very large number of agents (> 1,000) 11 agents / team Hostile environment Hostile opponent Logistics Resource shairng Emergent teamwork Reactive teamwork Real-time planning Overall System 3D Simulation and Visualization Computer Graphics by the Port Authority Research Center, Ministry of Construction, Government of Japan 3D Visualization Agent View Computer Graphics by the Port Authority Research Center, Ministry of Construction, Government of Japan Current Status • Large Scale Disaster Simulator available for use in RoboCup Rescue Simulation (2001) • RoboCup Rescue Robot Competition (2001) in cooperation with AAAI. • Organizing the international conference.