NETSEMINAR
&
MATRIX 3
An Advanced e-Learning
Platform to Manage
Virtual Courses and Multimedia
Flavio Fontana
[email protected]
Usability Lab ENEA, University of Rome, Italy
Ferrara, EXPO e-Learning 2005
First dimension: distance teaching
We started by postulating that the universe of instruction consisted
of two families of teaching behaviors, which we referred
to as “contiguos teching” and “distance teaching”.
Second dimension: learner autonomy
Indipendent study
Michael G. Moore University of Wisconsin
Formazione a distanza
distance learning
Formazione aperta a distanza
open distance learning
Le generazioni della FAD
I corrispondenza
II radio, tv, computer (CBT)
III rete (Internet), web-db (WBT)
IV piattaforme e-learning (ILS, LMS)
L’integrazione tecnologica e oltre
La FAD e la pmi
Di fatto la formazione a distanza era
presentata, e si presentava, come
sostitutiva di metodologie didattiche e di
un modo di apprendere completamente
basato sull’interazione in presenza.
Sembrava emergere una supremazia del
“virtuale” sul reale che avrebbe cambiato
radicalmente non soltanto il nostro modo
di insegnare e apprendere, ma anche il
nostro modo di lavorare (telelavoro), …. e
il mondo di produrre ricchezza delle
aziende.
La FAD e la pmi
“l’incapacità della piccola e media impresa di garantire
percorsi formativi adeguati alle proprie figure professionali per
il mantenimento e la riqualificazione delle profili di
competenza.
La piccola e media impresa si dimostra spesso poco
interessata alle attività formative perché troppo impegnata nel
rispondere alle continue sfide di mercato e nell’evitare
rallentamenti della propria attività produttiva.
La possibilità per profili professionali omogenei di trovare nella
rete telematica dei luoghi d’incontro e condivisione può
rappresentare l’occasione per mantenere aggiornato il proprio
bagaglio di competenze senza per questo impattare sul
bilancio aziendale.”
La FAD e la pmi
la necessità di rafforzare l’employability dei professionals che,
per garantirsi delle future chance di impiego in un mercato del
lavoro che premia chi è dotato di maggiori competenze, si
trovano a fronteggiare in prima persona l’onere di una
formazione continua e personalizzata.
i limiti dell’offerta formativa che non è in grado di rispondere a
prezzi sostenibili dalla domanda alle pressanti richieste di una
formazione.
(Luca De Pietro ISFOL)
Gestire la complessità dei sistemi di e-learning, ovvero, l’-e-learning
come sistema complesso.
(Guglielmo Trentin, CNR, Trento)
Internet & e-learning
Nel primo
semestre del 2004
si contano nel
mondo circa 285
milioni di host e
una crescita del
50% registrata
nell’ultimo anno.
Host Internet
Utenti Internet
Aree Geografiche
Utenza
Mercato
Fonte: Computer Industry Almanac Inc , July 2004
L’Italia è al terzo
posto con 7,5
milioni di host,
dopo USA e
Giappone.
Internet & e-learning
934 milioni di
utenti Internet
stimati nell’anno
2004.
Host Internet
Utenti Internet
1,35 miliardi di
utenti Internet
previsti nell’anno
2007.
Aree Geografiche
Utenza
Mercato
L’Italia ha 14
milioni di utenti
Internet nel 2004.
Utenti italiani in migliaia (Eurisko, 2004)
Internet & e-learning
Gli Stati Uniti sono
di gran lunga il
paese in cui
Internet è più
diffuso
Host Internet
Utenti Internet
Aree Geografiche
Si prevede nei
prossimi anni una
grande diffusione
nei paesi
emergenti quali
Cina ed India
Utenza
Mercato
Paesi nel mondo con più di tre milioni di host (2004)
Internet & e-Learning
I giovani tra i 25 e i
34 anni
costituiscono
ancora la
maggioranza della
popolazione
internet
Host Internet
Utenti Internet
Aree Geografiche
Utenza
Mercato
Utenti Internet per età e target dell’e-learning
Due terzi delle
persone online
hanno un livello
scolastico mediosuperiore o
universitario
Il mercato dell’e-learning
2001 2002 2003 2004
Nord America
Europa
Italia
4213
7372
11816 15072
705
1319
2335
3847
45
84
157
259
Fonte: IDC - Dati in milioni di dollari
Internet & e-learning
Il mercato dell’elearning in Europa
passerà dai 457
milioni di euro del
2000 a 3,6 miliardi
di euro entro il
2006. (Cedefop,
2003)
Host Internet
Utenti Internet
Aree Geografiche
Utenza
Mercato
Quote di Mercato e-learning in Italia (fonte anee/assinform)
In Italia, il mercato
dell’e-learning
passerà dal valore
di 19 milioni di
euro ad un valore
di 297 milioni di
euro, con un tasso
di crescita medio
annuo pari al 59%
Il mercato dell’e-learning
Le principali piattaforme di e-learning
Usability
Testing
Piattaforma
Sito Web
LMS Docent
www.docent.com
Saba
www.saba.com
Soltra
www.solstra.com
TeamScape
www.teamscape.com
WebCT
www.webct.com
Lotus Learning
Space (ibm)
www.lotus.com
Blackboard
www.blackboard.com
Intralearn
www.intralearn.com
Piattaforme open source più diffuse
PIATTAFORME OPEN SOURCE
SITO WEB
ACOLAD - Università di Colonia
http://www.ilias.uni-koeln.de/ios/index.html
ADA - Lynx (Italia)
http://www.lynxlab.com/ada/ada_it.php
Adept - Atanas Tchobanov (Francia Russia) Nino Vessella (Italia)
http://adept.sourceforge.net/
http://www.vessella.com/adept/
(ver.Vessella)
aTutor - Università di Toronto
http://www.atutor.ca/atutor/index.php
Chirone - Università di Padova
http://www.formazione.unipd.it/webodl/chir
one.html
Claroline - Università di Lovanio
http://www.claroline.org
Classweb - EUCLA ssc
http://classweb.ucla.edu/
Eledge – Università di Utah
http://eledge.sourceforge.net/
Fle3 - Università d'Arte di Helsinki
http://fle3.uiah.fi/index.html
Freestyle Learning - Università di Münster
http://www.freestyle-learning.de
ILIAS - Università di Colonia
http://www.ilias.de
.LRN - MIT’s Sloan School of Management
http://www.dotlrn.org
Maes3 – Linkomm
http://sourceforge.net/projects/maes3
MANHATTAN – U.S.A.
http://manhattan.sourceforge.net/
Moodle - Martin Dougiamas (Australia)
http://moodle.org
OPENUSS – Germania
http://openuss.de
RearSite - Università di Rennes
http://listes.cru.fr/rs/fd/index.html.fr
3 Platform
RESEARCHMatrix
ACTIVITY
Portal (Web)
Matrix 3 (M3) is an innovative
LMS,platform
LCMS to provide web
based information and communication
VMS, VCMSservices for
Administration
Module
cooperative works in e-learning
environments.
Event Management
During the design phase, before the
Matrix 3 platform
Collaborative
Tools
implemetation, studies (Technology,
Functionality,
and
Assessment,
Test, Standards
Quest
Infrastructure) have been done. DBMS
Center, Multimedia
Matrix [ED-Media 2002,], MatrixMedia
2, E-LEARN
2003, Matrix 3
Advanced
Visual
Interface
ED-Media 2004 – 2005 and e-Learning
EXPO
2004
UnifeVC Simulation Environment
CARID].
An new Matrix 3 data model, user-oriented, has been defined.
MATRIX 3 - e-Learning Application Scenario
The aim of the M3
Project is to reach a
conceptual validation of
methodologies, platforms
and technologies
supporting the
integration, validation and
programming, over a
distributed environment,
of complex systems
composed of
heterogeneous and
distributed virtual courses
(VC).
e-learning core system
Student - Teacher
MATRIX 3
• Matrix 3 has a dynamic web site system, AWM, finalised to the
functional aspects of a e-learning platform.
• It manages data, information and multimedia to
provide the integration between Web and distributed databases by
means of a set of functional modules.
• It is based on a user-friendly web interface.
MATRIX 3
USER IDENTIFICATION & CLASSIFICATION
• User classes identification and classification
• User working-groups management for requirements
definition and usability testing
• User technical resources identification
MATRIX 3
USER IDENTIFICATION & CLASSIFICATION
User classes
a) Generic user and visitor (randomly access to the system);
b) Professional user (frequently access to course,
information and services. Generally students/teachers
and tutors);
c) Experienced user (frequently access to data and services,
detailed exploration of data). Staff user belongs to this
category.
MATRIX 3
USER CLASSIFICATION CRITERIA
•
•
•
•
•
Frequency of use
Computer familiarity
Computer software expertise
User mental abilities
User physical abilities and skill
MATRIX 3 - USER REQUIREMENTS
User requirements
a) General requirements (access to the system through the
Web, use of the Net to study, easy to use, efficency,
effectiveness , robustness, modularity, portability, etc.);
b) Functional requirements (use of mouse, online authoring
system, access to management and enquiry functions,
real-time and asinchronous communications, dynamic
web page editor and multimedia result display, etc.);
c) Technical requirements (active environment, networks,
multi-language, integration with distributed multimedia
database).
MATRIX 3 - META ENTITIES & RELATIONSHIPS
• USER
COMPANY
• COMPANY/University
• COURSE
• M3
MATRIX 3
USER
 Welcome
Project & General info
 News, Newsletter, Forum
Meta Schema
COURSE
 Documentation (WBDMS)
Media Center & Multimedia
 Course and Seminar & Network Services (NETSEMINAR)
Administration tool-services (REGICOMM, SELECTA, SENDER)
 Partners information (LINKS, SPOT), etc.
Matrix 3 - WEB SITE STRUCTURE
The web-db integration is based on:
a)
Monitor resolution;
b) Screen subdivision in 5
functional areas (3*5 cells);
c)
Vertical thematic subdivision.
Each thematic area is divided
horizontally;
d) Predefined matrix structure.
The information are contained
into the cells;
e)
Information retrieval from
related databases;
MATRIX 3 - WEB SITE STRUCTURE
The web-db integration is based on:
a)
Monitor resolution;
b) Screen subdivision in 5
functional areas (3*5 cells);
c)
Vertical thematic subdivision.
Each thematic area is divided
horizontally;
d) Predefined matrix structure.
The information are contained
into the cells;
e)
Information retrieval from
related databases;
MATRIX 3 - WEB SITE MAP
Home Page
Welcome
0
E-mail a
Links
E-mail a
Project 1
Information
Conferences
General 2
Information
3
3
Partners
Technical Info
Catalog
Cyber 4
Enterprise
Utilities
Target 5
Groups
4.1
ODL 4.2
Courses
User
Regisration
Access
Netseminar &
NetLesson
Public
Doc
Technical Sections
News
6
9
7
Multimedia
Trailer
7.1
Forum & 5.2
Audio Chat
Video
7.2
Depliant 5.3
Calendar,FAQs
Flash
7.3
Users / DBs
5.1
Customer Sections
Network 8
Services
Staff
Courses
Docents
Registration
Selection
Newsletter
Documentation
Management
Matrix 3 - MODULES
CORE
HOME
PAGE
MANAGER
NEWS
MULTIMEDIA
LOGIN/
REGISTRA
TION
PUBLICATIONS
CORE
HTML, XML
IVQSS
E-MAIL
MANAGER
WBDMS
CONFERENCES
NLS
NET
SEMINAR
ON-LINE
COURSES
SI.A.
NET
LESSON
It is the main module.
It manages the web-db
integration and web site
structure
Matrix 3 - MODULES
HOME
PAGE
MANAGER
NEWS
NET SEMINAR/LESSON
MULTIMEDIA
It manages all information about
the seminar and lesson and their
PUBLICATIONS
visualization (video and slides
included)
Functions:
HTML, XML
CORE
NET SEMINAR
DEMO
LOGIN/
REGISTRA
TION
E-MAIL
MANAGER
IVQSS
WBDMS
CONGRESS
NLS
• sinchronous and
asinchronous video streaming
• seminar / sesson data set
ON-LINE and asinchronous
• sinchronous
COURSES
slide
visualization / course links
SI.A.
• on-line questions
NET
SEMINAR
NET
LESSON
Matrix 3 - MODULES
HOME
PAGE
MANAGER
NEWS
MULTIMEDIA
LOGIN/
REGISTRA
TION
PUBLICATIONS
CORE
HTML, XML
IVQSS
E-MAIL
MANAGER
WBDMS
CONGRESS
NLS
ON-LINE
COURSES
NET
SEMINAR
SI.A.
NET
LESSON
New Java NetSeminar
NetLesson
A new virtual environment to
manage and disseminate
seminar and lesson with an
advanced e-learning
platform
Matrix 3 - Global Multimedia Specifications
Usability Lab Multimedia Productions
• Presentations
• Interviews
• Videos
• Trailers (L)
Ulab Server
Pinnacle Card
Multimedia Real
Server
Osprey Card
Web Seminar
Server MATRIX
Experimental Platform
ODL
FAD Web Site, Courses
FOTOVinst
Matrix 3 - Global Multimedia Specifications
Multimedia Design Methodology
Phase 1
Storyboard based on sequencing ideas
Real scenario production (E-learning oriented)
Usability testing (Direct observation, etc.)
Phase 2
Video acquisition
Video editing & Hypertextual Lesson integration
Video optimisation and selection
Video testing
Matrix 3 - Global Multimedia Specifications
Parameters (End User Oriented)
• Video Windows Size
Video Windows Size
• Connection rate 56 -450 kps
• File size MB
320X240
240X192
• Audio
• Compression
• Video file Format
160X120
• Video Resolution
240X192 pixels – Full screen
Matrix 3 - Global Multimedia Specifications
Ulab
PC Laptop
Web-cam
Real server
Real producer
56Kps
Digital
TLC
Real player
56Kps
150 - 450 Kps
Sinchronous/Asinchronous Streaming
Users
Remote access
56Kps
Internet
PC1
PC2
PCn
U1
U2
Un
Matrix 3 - Global Multimedia Specifications
Internet network
Internet network
150-450 kps
150-450 kps
Remote access via modem 56 kps
M.E.S.
Java MM
Module
End User (Home, Office, etc.)
Expert
Multimedia
Class Room
Real Server
Ulab Server MM Repository
Multimedia Class Room
Sinchronous/Asinchronous Classrom Systems
Matrix 3 - MODULES
COURSES
NEWS
HOME
PAGE
It manages all couses in terms of:
MANAGER
• user registration (REGICOMM);
MULTIMEDIA • Tutor/student communications LOGIN/
REGISTRA
(SELECTA, SENDER, ADAM);
TION
PUBLICATION • course structure (Training Modules
lessons, video, interviews, index,E-MAIL
date/time,CORE
etc.);
MANAGER
HTML, XML • Iconic Authoring System;
IVQSS
WBDMS
• Experimentations and Simulations;
• Tests;
CONGRESS
• Internal Course Modules;
COURSES
• Other Integrated services.
Consolle
NEWS
Partecipants
Calendar
Documentation
CHAT/FORUM
WORKSPACE
NLS
Tests
WEB
SEMINAR
Dynamic LINKs
Matrix 3 - MODULES
COURSE STRUCTURE
THEMATICS
SEMINAR
COURSE 1
MDS
MODULE 1
LESSON 1
UNIT 1
UNIT n
LESSON n
MODULE n
COURSE n
Matrix 3 – Java MODULES
HOME
PAGE
MANAGER
NEWS
MULTIMEDIA
LOGIN/
REGISTRA
TION
PUBLICATIONS
CORE
HTML, XML
IVQSS
E-MAIL
MANAGER
WBDMS
CONGRESS
NLS
COURSES
NET
SEMINAR
SI.A.
NET
LESSON
MES
JNetSeminar
&
JNetLesson
_______________
Media Server
and
Data Server
Matrix 3 - Java Platform Application Scenario
MES
Multimedia Educational System
Matrix 3 - Java Platform Application Scenario
JNetSeminar
JNetLesson
NetSeminar
NetLesson
WEB-Based E-learning Matrix 3 Platform
Matrix 3 - Java Platform Application Scenario
Matrix 3 – JNetSeminar/JNetLesson
Modality of video-communication:
• Streaming audio/video online (asynchronous)
• Streaming audio/video real-time one to many (realtime/unidirectional)
• Streaming audio/video real-time many to many
(realtime/bidirectional)
Existing Applications
NetMeeting, a product developed from Microsoft Corporation(audio
and video conference, chat, virtual blackboard and sharing of
applications)
NetShow, an application developed from Microsoft to make the streaming of
multimedia data contained in World Wide Web
RealVideo, one technical of streaming produced from RealNetworks
(unicast, multicast)
OpenPhone, video-communication based on the H323 protocol
Matrix 3 – JNetSeminar/JNetLesson Modules
WEB MES
JNETSEMINAR
It is the main module,
that it allows to the
recording to the system
and download the the
application
JNETLESSON
LOGIN
VIDEO
CONFERENCE
1-1
VIDEO
CONFERENCE
n-n
WEBLINK
WEB
MES
JEDITOR
VIDEO
CONFERENCE
1-n
SIA
Matrix 3 – JNetSeminar/JNetLesson Modules
VIDEO CONFERENCE
1-1 1-n n-m
Module for the
bidirectional
videocomunication
one to many
JNETSEMINAR
JNETLESSON
LOGIN
VIDEO
CONFERENCE
1-1
VIDEO
CONFERENCE
n-n
WEBLINK
WEB
MES
JEDITOR
VIDEO
CONFERENCE
1-n
SIA
Matrix 3 – JNetSeminar/JNetLesson
Main architecture
Data Server
Client
file e dir.
Client
DB Access
Intranet ENEA
Client
firewall
Internet
Client
Media Server
Matrix 3 – JNetSeminar/JNetLesson
Data Server
• Area Port
• Area users
• Area messages
Matrix 3 – JNetSeminar/JNetLesson
Media Server
• Video preview
• Media player
• Recorder capture
• Streaming File
• Streaming Realtime: 1-n
JNetSeminar/JNetLesson Client
Data Server
file e dir.
DB Access
Manager
(Staff)
Module
Viewer
Module
Student
Docent/Speacker
Module
JNetSeminar/JNetLesson Client
Manager Module
This page has been
structured in two
thematic areas
• Area list entity
• Details entity
JNetSeminar/JNetLesson Client
Docent/Speacker Module
This page has been
structured in three
thematic areas :
• Area seminaries
• Details Slide
• Area Chat
JNetSeminar Viewer Module
This page has been
structured in four
thematic areas :
•Area Video
•Area Seminaries
•Area Slide
•Area Chat
JNetLesson Functionality
JEditor
Small module for students to
takes comments and notes
about the lesson. It offers the
main functions of a common
text editor:
to write a new document
to open a document
to save it
etc.
JNetLesson Functionality
WhiteBoard
The WhiteBoard module is a
experimental prototype of shared
blackboard that it allows to
design, to write and to save
images.
Alfa Netseminar Home page
Alfa Netseminar Web Interface
NETSEMINAR Alfa (ENEA, Matrix)
NETSEMINAR University
NETSEMINAR Enterprise
NETSEMINAR International
JNetSeminar, versione Java, 2004-2005
Alfa Netseminar
Funzioni di Ricerca, Gestione e Visualizzazione
Funzione di streaming (MEDIA CENTER)
Repository multimediale
Database distribuito & Lavoro cooperativo
Multisessione
Strutturazione in seminario, sessione/i, intervento/i,
presentazione
Cliccando user registration si avvia la procedura di registrazione
Alfa Netseminar
Registrazione – Profili utente
Alfa Netseminar
Username e password
Effettuare il login
nell’apposita sezione
Alfa Netseminar
L’Elenco dei seminari disponibili, sia in diretta che in differita
Alfa Netseminar
Una volta selezionato il seminario di interesse appare una schermata con:
Il video e le slides
dell’intervento
Alfa Netseminar
Inoltre è possibile
Visualizzare tramite gli
appositi link
la presentazione originale
È inoltre possibile inviare
tramite una chat
alcune domande al relatore
Alfa Netseminar
Infine, per quanto riguarda
gli interventi
precedentemente
registrati, è possibile avere
la funzione di
sincronizzazione
delle slide
NETSEMINAR - Experimental Results (Usability Testing)
FUNZIONALITY
Lead usability test on
three groups of
customers:
Hierachical Menu
Contextual Menu
Video Manag.
Slide Manag.
Slide Synchronization
Visual Interface
Chat
• Group A – end users
• Group B – expert customers
• Group C – administrators
Performance
Portability
Robustness
0
1
2
3
4
5
6
User evaluation
7
8
9
10
JNetLesson Future Functionality
Integrated management of a video-conference for 1 to many, 1 to
1, many to many in net to wide band
Designed of advanced collaborative instruments (designer tools, remote
controll classroom system, multimedia repository management, etc.)
Videocommunication with final users connected with low
speed rate (56 – 450 Kbps, 1-3 Mbps)
Stand-alone advance functions to client versus server
communication for consultation of the study materials in
online and offline modality
Matrix 3 - REAL SCENARIO
•
•
•
ENEA and University (Rome, Ferrara, CARID, etc.)(Phase 1)
Small and Middle Enterprises (Phase 2)
Elementary and Secondary School (Phase 3, May 2004)
•
•
•
30 Courses (Energy, Biotechnology, Envirnoment, Computer
Science, New Technologies, Materials, etc).
50 Seminars
More 10.000 users registered (1999-2004); 10 new courses
•
•
•
5 National Partnerships
2 European WGs
4 European Research Projects and 2 National Programmes
Il Nuovo Portale di Matrix 3
New
L’interfaccia di NetLesson - Video Lezioni
NetLesson
Video lezione
di un Corso
L’interfaccia di Matrix 3 – Servizi
Servizi Telematici
di gestione della
Piattaforma
Matrix 3
FUTURE
Virtual
World 3D
Internal
Space:
Reception
Info Point
E-Learning
Course
Virtual
World 3D
Internal
Space:
Meeting
Point
Didactical
Documentation
Virtual
World 3D
Internal
Space:
Classroom
Video
Blackboard
Desk
Other
Virtual
World 3D
Internal
Space:
Real
presence
Avatar
Socio
Cognitive
I. Agent
Virtual
World 3D
Docent & Student Avatar
Communication
Usability Module
DA
SA1
S1
D
SA2
Wrml interfacing, Event and User Database
Avatar (user) interaction and communication
Virtual
World 3D
SA2
DA
SA1
Classroom structure, Avatar
Docent and Student presence
Virtual
World 3D
Avatar
configuration
MATRIX 3 – Advanced E-Learning Platform
Contact us:
[email protected]
http://www.enea.it
http://odl.casaccia.enea.it
http://www.di.uniroma1.it
http://serverulab.casaccia.enea.it
http://192.107.71.126/alfa_netseminar
End of the presentation
Thank you for your kind attention!
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MATRIX 3